Pen name

A.L. Darke

A.L. Darke writes fantasy about choices that shape kingdoms, quests with real costs and strange magic. The voice is character-driven and warm. The focus stays on character: what people want, what it costs, and what they do anyway.

A pen name of this imprint. Stories under it are AI-assisted and edited through our quality pipeline.

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Author Information

Stories2
Total words21,146
Chapters published16
First published
Last update

Stories

The Drifting Marches of Corveira

by A.L. Darke

  • 8 Chapters
  • 36 Pages
  • 9,974 Words

The sky-plateaus of Corveira are dropping into the void. For generations, ancient gravity beacons have held the high towns and terraced vineyards suspended above the deadly mist of the lowlands. Now the beacon network is going dark, city by city, and the duchies have turned their cannons on each other in a desperate scramble for the surviving spires. Navigator Vasco Tenreiro wants only to guide his aging aerostat vessel clear of the gunfire, but when chart-maker Ysabel Armenta discovers that the grand central beacon can be restored, Vasco must steer his frigate into the teeth of an airborne blockade. With canvas wings, broadside cannons, and fading ballast, they make a bittersweet final voyage across the dying sky to save a nation from the long fall.

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The Striding Cairns of Flintrow

by A.L. Darke

  • 8 Chapters
  • 40 Pages
  • 11,172 Words
  • 1 Views

Dag Flintrow had exactly one seasonal ambition: skin fewer mammoths and take longer naps beneath the sheltered overhangs of the northern tundra. That sensible life plan collapses when an errant mallet-toss down the intake shaft of an ancient, snow-buried monolith awakens a five-hundred-foot three-legged terraforming pylon. Shaking off millennia of permafrost, the colossal striding cairn lurches southward on an automated geological reclamation run, flattening hunting reserves, mountain ridges, and territorial boundary stones in its path.

To the northern hunter clans, the machine is an unguided natural disaster grinding their winter provisions into paste. To High Herald Tallowcombe of the Southern River-Mound confederacy, the walking tower is the physical avatar of the Prime Architect, delivered by providence to crush her barbarian rivals and secure her faction's divine dominion. As the machine tramples through the disputed frontier, Dag is swept along in its lower mechanical rigging while Tallowcombe marches her ceremonial legions to board and claim the godhead. With neither side willing to yield the steering perch, the cynical slacker and the self-righteous herald are forced into a desperate race to the pylon's humming summit—before its quartz-driven plasma vents and unbending navigational protocols pave the entire continent flat.

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