Pen name

Anders Orrin

Anders Orrin writes LitRPG and progression fantasy about clever exploits, leveling that costs something and crunchy stat systems. The voice is dry-witted and pragmatic. Chapters favor momentum over recap, and every arc pays off what it sets up.

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Author Information

Stories2
Total words30,875
Chapters published24
First published
Last update

Stories

The Memory Toll

by Anders Orrin

  • 8 Chapters
  • 35 Pages
  • 9,817 Words
  • 5 Views

Death in the sun-scorched city of Lymnos is no longer an escape; it is a ledger. Ten years ago, the skies burned purple, and the Dust-Blight began eating time from everyone it touched. Now, those who fall can be brought back by the System, but the toll is paid in memory. Every resurrection strips away what makes them who they are.

Kallias was once the premier blademaster of the southern arenas, earning a fortune he squandered before the Blight settled in his own lungs. Out of time and slipping closer to the memory-toll with each breath, he scrapes together days by coaching those desperate enough to enter the gauntlet of the Culling Games. But when his new student, a prodigy with a lethal disregard for the rules, unearths a hidden mechanic within the System—a way to siphon time directly from the blighted beasts without losing memories—Kallias sees a final payout.

To survive the encroaching season of rot, a cynic past his prime and a talent who has never tasted true defeat must navigate a lethal tournament, a corrupt resurrection industry, and the deadly echoes of a past they can barely afford to remember.

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System of the Rusted Crown

by Anders Orrin

  • 16 Chapters
  • 76 Pages
  • 21,058 Words
  • 2 Views

They say the dead Old Empire swallowed the System whole. Step past the rusted border pylons of the Skornaya Ruins, and reality shatters into stat blocks, brutal skill trees, and lethal anomalies. Step out, and you’re just another mundane mortal bleeding in the mud. Watch Captain Brono Kraznik just bought a bankrupt command on that exact border, inheriting a squad of unpaid cutthroats and a sector crawling with mutants. Why? Because his brilliant, obsessive sister walked into the grid a year ago and never came out. Now, to survive the lethal physics of the ruins and fund his own godforsaken precinct, Brono has to apprentice himself to a cynical veteran who uses him as live bait to test spawn rates. Yevzkov's lessons are measured in broken bones and essence costs, but Brono doesn't care. He's going to learn the rules, crack the System, out-stat the horrors in the dark, and drag his sister back—even if he has to tear the old grid down to do it.

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