Pen name

K.S. Chandler

K.S. Chandler writes LitRPG and progression fantasy about leveling that costs something, crunchy stat systems and tactical fights. The voice is fast and tactical. Every series is built for binge reading, with arcs that land and threads that carry forward.

A pen name of this imprint. Stories under it are AI-assisted and edited through our quality pipeline.

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Author Information

Stories2
Total words19,902
Chapters published16
First published
Last update

Stories

Ribcage and Ruin

by K.S. Chandler

  • 8 Chapters
  • 35 Pages
  • 9,702 Words

Dar-e-Karkheh is a prehistoric marvel: a sprawling fortress-city built entirely within the intertwined, fossilized skeletons of thirty colossal leviathans. Farhad-dar is a nimble bone-carver and rogue who races across the spinal catwalks, carving live runes into his daggers to farm the System’s kinetic skill trees while dodging patrols. Niloufar-shah is the elite captain of the Ivory Guard, armed with a mammoth-tusk shield and sworn to crush any infiltrator who threatens the city’s skeletal foundations.

When a seismic tremor activates the System’s Leviathan Siege, the entire metropolis divides into a high-stakes territory war for the central Marrow Heart. Forced onto opposite sides of a deadly factional conflict, Farhad-dar and Niloufar-shah must duel across swinging bone-bridges and hollow vertebrae. Magic in this world demands constant motion; standing still means losing the charge. To survive the factional siege, both champions must carve their way to victory before the ancestral bones collapse beneath them.

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Keel of the Chasm Dreadnought

by K.S. Chandler

  • 8 Chapters
  • 37 Pages
  • 10,200 Words
  • 1 Views

The *Sgàth-Bhràghaid* was built to conquer the primeval rivers, an eight-hundred-foot hollowed cedar behemoth powered by fifty oars and sheer nerve. But when the mooring ropes snap, the giant canoe plunges down a roaring subterranean chasm. At the helm is Donnchadh, a pilot who thrives on velocity; on the prow is Beathag, picking off blind river monsters with obsidian-tipped arrows; on the decks is Muircheartach, happily grappling amphibious predators; and in the ballast holds is Fionnghal, screaming as the water rises. The Wild-Torrent System powers their skills only as long as the boat maintains terminal speed. To survive, they must fight, row, and level up before hitting the canyon wall.

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