Progression Fantasy

56 stories

Progression Fantasy stories, newest chapters first.

Planetary Bowling League

by O.H. Halvard

  • 8 Chapters
  • 35 Pages
  • 9,757 Words

For generations, the people of Numidia-Bara prayed for the ancient orbital defense satellites to wake up and protect them from foreign invasion. The satellites finally woke up, looked at the continent's geography, and enthusiastically declared: 'LEAGUE PLAY IS NOW ACTIVE.' Now, five-hundred-ton micro-singularities are rolling across the continent like frictionless bowling balls, flattening mountain ranges and knocking over fortress towers to score points for unseen spectators. When a foul call threatens to wipe their nations off the board entirely, an illegal grav-bat slugger, an insufferable trajectory math prodigy, an overworked landscaper, and a panicked riot marshal must team up to play the ultimate away game and defeat the automated referee.

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Flour on the Rigging

by D.C. Nolan

  • 8 Chapters
  • 32 Pages
  • 8,975 Words
  • 1 Views

When the sea breeze died and trapped five rival fleets in the Great Narrows, only one vessel kept the peace: The Paoa, a mammoth sailing ship converted into a floating tidal bakery. Running giant millstones and roaring brick ovens in the hold, four former rivals find themselves bound together by the System’s [Master Baker] pathways. Tane grinds the wheat, Ruatara kneads with iron fists, Ariki balances volatile yeast casks, and Hani brings sweet island spices. As hungry captains circle like sharks, this unlikely crew must level up their ovens, craft magical pastries, and keep the whole strait well-fed, warm, and delightfully civil.

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Vanguard of the Red Meridian

by T.R. Walsh

  • 8 Chapters
  • 36 Pages
  • 10,018 Words

Eight bronze disc-continents bask in the warmth of the Great Meridian Hearth, but the ruthless Eclipse Warlord intends to snuff out the light and starve the outer realms into submission. Bound by the ancient jianghu code, four dazzling warriors from rival schools step forward to champion the heavens: a poetry-spouting sword virtuoso, an indomitable flail mistress, an acrobatic staff rover, and a proud halberd specialist. Navigating the treacherous solar jet-streams aboard reed-hulled star-canoes, they must duel their way through the warlord’s twelve martial marshals. Pride, technique, and brotherhood collide in a dazzling swashbuckling campaign across the stars.

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The Logistical Core

by Ezra Iverson

  • 16 Chapters
  • 173 Pages
  • 47,712 Words
  • 29 Views

The Architect’s Path isn’t built on spells—it’s built on logic, alloy, and leverage. Kusiqa was expelled from the Imperial Academy for failing theory while his hands could reshape truth. Now, marked by a bloodline that powers the system from within, he finds himself exiled to the deep logistical veins of a world reliant on precise crafting and complex supply chains. In a society where resources mean survival and every margin is measured, someone is siphoning the continent’s lifeblood. Kusiqa must use his practical brilliance to expose a systemic rot, forging his own tools, exploiting overlooked mechanics, and proving that the hands of a supposed failure can dismantle the powers hunting him.

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The Iron Spoke Harrowing

by D.C. Nolan

  • 8 Chapters
  • 38 Pages
  • 10,523 Words

Four dying medieval disc-worlds are tethered across a starless void by continent-spanning iron mooring chains. As the entire cosmic assembly drifts toward a grinding vortex, the realms wage a war of extermination over the chains, desperate to hoard the territory levels needed to steer the central hub.

Tuure Kaarlinen breaches fortress walls with blood and black powder. Mielikki Valtainen leads her starving steppe-pikemen across the abyss. Aarre Kuusialt purges heretics with consecrated steel, while Vanamo Pajuinen strikes from the frozen margins to keep her clan alive.

Bound to an unyielding System that rewards slaughter with godlike martial might, there is no negotiation on the chains. Every severed head and captured bridgehead yields hard experience points, visible stat gains, and lethal combat masteries. The climb toward the highest level is a blood-soaked ascension, and only the victor decides which world survives.

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The Falling Polyhedron

by Delaney Preston

  • 8 Chapters
  • 35 Pages
  • 9,768 Words

The skies above Ouro-Vast are never empty. For millennia, silent geometric polyhedrons have hung in low orbit, occasionally drifting down to crush mountains and reshape borders. The nations below have adapted, using the Vector Core System to advance classes like [Tesseract Vanguard] and [Spatial Surveyor], mastering impossible gravity shifts and angle-warping strikes.

Now, dozens of the titanic shapes are falling at once, snapping together like an impossible puzzle across the continent. Anchor-smith Cui Donghai, skirmisher Ren Wanru, and infiltrator Bai Jingxian must adapt to a landscape where north is an angle and gravity pulls sideways. They must level their spatial stats rapidly to penetrate the master polyhedron before the continent folds into flat geometry.

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Echoes of Dar-el-Mizan

by A.R. Hammond

  • 16 Chapters
  • 121 Pages
  • 33,468 Words
  • 15 Views

Idir Mezraoui was once the most feared duelist in the civilized territories, his blade a blur of silver. Now, a lingering injury restricts him to pacing the polished, claustrophobic halls of Dar-el-Mizan Academy as a coach to the prodigious Safiya Tindani. But when a sudden assassination strikes the academy's inner sanctum on the eve of the grand exhibition, Idir finds himself violently yanked backward in time to the exact start of the day. Trapped in a temporal lock, he must untangle a decades-old covered-up internal scandal, analyze a closed circle of academy elite, and unmask a killer who strikes from the shadows with institutional sanction. With every loop, Idir gathers concrete clues and peels back the pristine veneer of Dar-el-Mizan, uncovering the rot eating away at the only institution standing between civil order and absolute chaos.

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Seamrunner

by A.G. Ostrander

  • 8 Chapters
  • 41 Pages
  • 11,385 Words

Every street in Qashtarim has a level, and every level is a lie somebody's paying for. The city climbs in nine stacked Tiers, and the high ones don't just look down on the rest — they float, held up by Varakh, the only thing that keeps the lights on, the water clean, and the whole rotten tower from dropping out of the sky. One faction owns all of it. Sarqon Dalumim moves the rest: the black-market difference between what the Compact rations out and what people actually need to survive the week. He's good at it — route-sense, nerve, an ear trained to catch a failing engine's hum before it kills him — and he's got exactly one rule he won't break for any price, a rule that already cost him somebody he loved. Then a routine run to save his own freezing district goes wrong, the checkpoint catches him, and he dies. He wakes up three days earlier. Same bed. Same debts. Every memory of dying still sharp enough to cut. The city reset. He didn't — and nobody told him the rules. Now he's got one borrowed stretch of time, a district running out of days, and a monopoly that's starting to notice its black-market losses keep surviving things they shouldn't. Figure out how the loop works. Keep the line he won't cross. Get there before the lights go out for good — and do it again, and again, for as long as it takes, because the only thing that carries over is what he refuses to forget.

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The Return Thief

by A.G. Ostrander

  • 8 Chapters
  • 41 Pages
  • 11,405 Words

In Kallanrosta, every forged blade, every woven coat, every crafted thing is born wanting someone — a thread of purpose that pulls it toward the hands it was made for. Venna Aholehto can feel that pull like an ache under her ribs, and when a thread frays past saving, what's left behind doesn't stay quiet. It claws.

Venna steals for a living — items hoarders and merchants and careless nobles have let rot in the wrong hands — and gives them back to the people who were always supposed to have them. It's reckless, it's illegal, and most nights it barely pays for bread. But it keeps the city's hungry, half-formed Snarls from waking up.

Her brother Kaleno chose a different answer to the same problem: control the flow before it ever frays. He rose fast in the Cordage, the cartel that polices the city's threads — and anyone who threads without a license. Now he's exactly the kind of enforcer who could end his sister's whole operation with one order.

When a simple return job pulls Venna into the edges of something far bigger than a hoarder's vault, she starts tugging on threads that lead straight back to the disaster that split her family apart twelve years ago — and straight toward the brother standing in her way.

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The Memory Toll

by Anders Orrin

  • 8 Chapters
  • 35 Pages
  • 9,817 Words
  • 5 Views

Death in the sun-scorched city of Lymnos is no longer an escape; it is a ledger. Ten years ago, the skies burned purple, and the Dust-Blight began eating time from everyone it touched. Now, those who fall can be brought back by the System, but the toll is paid in memory. Every resurrection strips away what makes them who they are.

Kallias was once the premier blademaster of the southern arenas, earning a fortune he squandered before the Blight settled in his own lungs. Out of time and slipping closer to the memory-toll with each breath, he scrapes together days by coaching those desperate enough to enter the gauntlet of the Culling Games. But when his new student, a prodigy with a lethal disregard for the rules, unearths a hidden mechanic within the System—a way to siphon time directly from the blighted beasts without losing memories—Kallias sees a final payout.

To survive the encroaching season of rot, a cynic past his prime and a talent who has never tasted true defeat must navigate a lethal tournament, a corrupt resurrection industry, and the deadly echoes of a past they can barely afford to remember.

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The Spiral Quarantine

by Kit Sawyer

  • 16 Chapters
  • 84 Pages
  • 23,197 Words

A hard biological countdown traps the remaining junior staff at an isolated extraterrestrial quarantine station after all upper management evacuates. The protagonist, a disgraced logistics expert who deserted a military operation for a reason long classified, is left in charge of a crumbling route known as the Spiral. Together, the mismatched, abandoned crew must manage shifting planetary seasons and an alien ecology that treats quarantine borders as suggestions. Every station along the Spiral holds unique metabolic dangers or distinct cultural enclaves for the desperate souls still housed there. They must find resources, parse lethal biological limits, and survive each checkpoint—one physical, unyielding problem at a time.

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The Memory Toll

by M.D. Baxter

  • 8 Chapters
  • 92 Pages
  • 25,528 Words
  • 5 Views

Auden Rourke is a localized healer struggling to survive in a metropolis on the brink. When a sudden, system-enacted catastrophe obliterates his district and claims the life of Mavis—the one person he swore an oath to protect—Auden is fundamentally transformed. Reawakening to a harsh new LitRPG reality, he discovers that death is no longer the end, but a transaction: every respawn strips away a piece of his memory. Bound by his final promise to Mavis and haunted by a profound failure in his past, Auden refuses to stall. Forced to navigate a collapsed, brutal urban wasteland where rival survivors hoard territory, he must creatively weaponize his healing abilities to turn exhaustion and recovery into lethal tools. With every dangerous confrontation and calculated death, he trades his own history for the power to forge a safe haven. But as the system’s memory toll chips away at who he is, Auden must race to fulfill his broken oath before he forgets why he ever cared in the first place.

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The Shifting Tournament

by T.E. Ingram

  • 8 Chapters
  • 34 Pages
  • 9,434 Words

Every ten years, the massive tournament city eats itself. The architecture grinds to dust, the territory lines are erased, and power goes to whoever survives the rubble. It’s a literal meat-grinder of a society—and with the ruling bloodline abruptly dead, the current decennial rebuild has devolved into a blood-soaked, winner-takes-all succession war.

Ignacio isn't playing for the crown. He's a pragmatist, a street-level smuggler who pays his debts in bruises and leverage. He just wants to keep his crew breathing and his illegal trade routes open while the aristocrats slaughter each other above him. But in a city where the shifting masonry is as lethal as a blade, staying neutral gets you crushed.

Dragged into the deadly proxy wars, Ignacio has to climb the martial ladder the hardest way possible. No elite mentors, no chosen prophecies—just brutal physical discipline, weapons-grade extortion, and mastering the lethal resonant frequencies of the collapsing stone. Because in this city, cultivation isn't about meditating on a quiet peak. It's about tearing down the ceiling before it falls on you.

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The Graafenhuis Wager

by L. Ravenhurst

  • 8 Chapters
  • 89 Pages
  • 24,729 Words
  • 6 Views

In the Graafenhuis Circuit, blood is cheap but statistics are sacred. Every fighter's strength, agility, and stamina are public knowledge, projected for the crowds and the betting syndicates. Joost de Klerk is an archivist, charged with maintaining the immaculate ledgers of the dead. He believes that people are temporary, but records are eternal. When his closest associate is killed in a match that defies statistical probability, Joost discovers a hidden variable in the Circuit's perfect system. Bound by a promise to uncover the truth, he signs the wager contract himself, trading his archivist robes for the arena sand. Armed with nothing but an obsessive memory for historical fight patterns and a starting build everyone dismisses as a joke, Joost must outthink an ecosystem designed to bleed its competitors dry.

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Glass Shores

by A.D. Carver

  • 16 Chapters
  • 100 Pages
  • 27,670 Words
  • 7 Views

Once a year, the tide of magic washes over the island of Oleria, rewriting the coastline and shifting the earth itself. Every survival depends on one resource: Emberglass, the only material capable of stabilizing the shifting ground long enough to build a home, plant a field, or draw a breath free from the churning chaos.

Vane doesn't mine Emberglass. He protects those who trade it. As a bodyguard to an ambitious but naive glass-merchant, Vane knows the rules of the island: stay alert, expect betrayal, and never trust a guild that claims to have your best interests at heart. The Cinder Cartel controls the glass, and through it, the safety of every city on the island.

But when a routine protection job turns deadly, Vane and his charge uncover a fracture in the Cartel’s absolute control—a hidden, unmapped vein of Emberglass that hasn't been claimed. Now, hunted by Cartel enforcers and the island's own chaotic storms, Vane must navigate shifting alliances and treacherous terrain, using his sharp mind and sharper blades to keep his charge alive and secure a future before the next tide washes them all away.

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The Silt-Diver's Toll

by B.G. Kell

OriginalFreeOngoingFantasyAdventureProgression

  • 16 Chapters
  • 90 Pages
  • 24,895 Words
  • 1 Views

In the canal-choked merchant city of Vízvárad, blood is thicker than water—but toxic silt pays the bills. Tivian Lánczy is the family fixer for a struggling salvage and dredging crew. When the Lánczys' main submersible diving bell breaks down, they face imminent ruin at the hands of the wealthy dredging cartels. Salvation appears in the form of Zsuzsóka Várady, a high-born merchant offering an exorbitant payday to salvage a supposedly simple lockbox from the perilous deep-water district. But the cargo isn't what she claims, the volatile underwater currents aren't the only things trying to crush them, and a violent rival crew is already hunting for the prize. To save his family’s livelihood, Tivian must navigate cutthroat guild enforcers, treacherous tides, and the deadly, hidden agenda of his own benefactor.

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